namespace WaveLib
{
    partial class SoundUserControl
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.soundProgressBar = new System.Windows.Forms.ProgressBar();
            this.bufferSizeLabel = new System.Windows.Forms.Label();
            this.playPositionLabel = new System.Windows.Forms.Label();
            this.stopButton = new System.Windows.Forms.Button();
            this.recButton = new System.Windows.Forms.Button();
            this.playButton = new System.Windows.Forms.Button();
            this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
            this.flowLayoutPanel1.SuspendLayout();
            this.SuspendLayout();
            // 
            // soundProgressBar
            // 
            this.soundProgressBar.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right)));
            this.soundProgressBar.Location = new System.Drawing.Point(96, 3);
            this.soundProgressBar.Name = "soundProgressBar";
            this.soundProgressBar.Size = new System.Drawing.Size(69, 25);
            this.soundProgressBar.TabIndex = 7;
            // 
            // bufferSizeLabel
            // 
            this.bufferSizeLabel.AutoSize = true;
            this.bufferSizeLabel.Location = new System.Drawing.Point(171, 0);
            this.bufferSizeLabel.Name = "bufferSizeLabel";
            this.bufferSizeLabel.Size = new System.Drawing.Size(0, 13);
            this.bufferSizeLabel.TabIndex = 10;
            // 
            // playPositionLabel
            // 
            this.playPositionLabel.AutoSize = true;
            this.playPositionLabel.Location = new System.Drawing.Point(177, 0);
            this.playPositionLabel.Name = "playPositionLabel";
            this.playPositionLabel.Size = new System.Drawing.Size(0, 13);
            this.playPositionLabel.TabIndex = 11;
            // 
            // stopButton
            // 
            this.stopButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)));
            this.stopButton.Image = global::SpellingQuiz.Properties.Resources.Stop;
            this.stopButton.Location = new System.Drawing.Point(65, 3);
            this.stopButton.Name = "stopButton";
            this.stopButton.Size = new System.Drawing.Size(25, 25);
            this.stopButton.TabIndex = 9;
            this.stopButton.UseVisualStyleBackColor = true;
            this.stopButton.Click += new System.EventHandler(this.stopButton_Click);
            // 
            // recButton
            // 
            this.recButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)));
            this.recButton.Image = global::SpellingQuiz.Properties.Resources.Mic;
            this.recButton.Location = new System.Drawing.Point(34, 3);
            this.recButton.Name = "recButton";
            this.recButton.Size = new System.Drawing.Size(25, 25);
            this.recButton.TabIndex = 8;
            this.recButton.UseVisualStyleBackColor = true;
            this.recButton.Click += new System.EventHandler(this.recButton_Click);
            // 
            // playButton
            // 
            this.playButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)));
            this.playButton.Image = global::SpellingQuiz.Properties.Resources.Play;
            this.playButton.Location = new System.Drawing.Point(3, 3);
            this.playButton.Name = "playButton";
            this.playButton.Size = new System.Drawing.Size(25, 25);
            this.playButton.TabIndex = 6;
            this.playButton.UseVisualStyleBackColor = true;
            this.playButton.Click += new System.EventHandler(this.playButton_Click);
            // 
            // flowLayoutPanel1
            // 
            this.flowLayoutPanel1.Controls.Add(this.playButton);
            this.flowLayoutPanel1.Controls.Add(this.recButton);
            this.flowLayoutPanel1.Controls.Add(this.stopButton);
            this.flowLayoutPanel1.Controls.Add(this.soundProgressBar);
            this.flowLayoutPanel1.Controls.Add(this.bufferSizeLabel);
            this.flowLayoutPanel1.Controls.Add(this.playPositionLabel);
            this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.flowLayoutPanel1.Location = new System.Drawing.Point(0, 0);
            this.flowLayoutPanel1.Name = "flowLayoutPanel1";
            this.flowLayoutPanel1.Size = new System.Drawing.Size(169, 30);
            this.flowLayoutPanel1.TabIndex = 12;
            this.flowLayoutPanel1.WrapContents = false;
            // 
            // SoundUserControl
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.flowLayoutPanel1);
            this.Name = "SoundUserControl";
            this.Size = new System.Drawing.Size(169, 30);
            this.flowLayoutPanel1.ResumeLayout(false);
            this.flowLayoutPanel1.PerformLayout();
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.ProgressBar soundProgressBar;
        private System.Windows.Forms.Button playButton;
        private System.Windows.Forms.Button recButton;
        private System.Windows.Forms.Button stopButton;
        private System.Windows.Forms.Label bufferSizeLabel;
        private System.Windows.Forms.Label playPositionLabel;
        private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
    }
}
